Note Village
unlistedby Sébastien Dubois
A 2D pixel art village where your notes become villagers you can explore and chat with using AI
Note Village
A 2D pixel art village where your notes become villagers you can explore and chat with using AI.
Note Village transforms your Obsidian vault into an interactive JRPG-style world. Your notes become villagers that live in themed zones based on your tags, and you can have AI-powered conversations with them using Claude.
Features
- Procedural village generation - Your vault's tags become zones, and notes become villagers placed in their respective zones
- JRPG-style pixel art - Retro 16-bit style graphics with animated characters, buildings, and decorations
- AI conversations - Chat with your notes using Claude (requires Anthropic API key)
- Deterministic world - Same seed generates the same village layout every time
- Customizable - Configure zones, villager limits, graphics quality, and more
How it works
- Tags become zones - The plugin analyzes your vault and uses your most frequent tags as themed zones in the village
- Notes become villagers - Notes tagged with those tags appear as villagers in their respective zones
- Explore your knowledge - Walk around the village with WASD/arrow keys or click to move
- Talk to your notes - Press C near a villager or right-click to start an AI conversation
Installation
From Obsidian Community Plugins
- Open Settings in Obsidian
- Go to Community plugins and disable Restricted mode
- Click Browse and search for "Note Village"
- Click Install, then Enable
Manual installation
- Download
main.js,manifest.json, andstyles.cssfrom the latest release - Create a folder
<vault>/.obsidian/plugins/note-village/ - Copy the downloaded files into that folder
- Reload Obsidian and enable the plugin in Settings > Community plugins
Configuration
Open Settings > Note Village to configure:
| Setting | Description |
|---|---|
| Village seed | Seed for procedural generation (empty = vault name) |
| Top tag count | Number of tags to use as zones (3-20) |
| Max villagers | Maximum number of villagers to display (10-500) |
| Excluded folders | Folders to exclude from analysis |
| Excluded tags | Tags to exclude from zone generation |
| Render quality | Graphics quality (Low, Medium, High) |
| Anthropic API key | Required for AI conversations |
| AI model | Claude model for conversations |
| Save conversations | Save chat history to vault |
| Conversation folder | Folder for saved conversations |
Usage
Opening the village
- Click the village icon in the ribbon (left sidebar)
- Or use the command palette: "Note Village: Open village"
Controls
| Action | Control |
|---|---|
| Move | WASD or arrow keys |
| Move to location | Left-click on ground |
| Start conversation | Press C near villager, or right-click villager |
AI conversations
To chat with your notes:
- Add your Anthropic API key in settings
- Approach a villager and press C (or right-click)
- The villager will respond based on the note's content
Conversations can be saved as markdown files in your vault.
Development
Prerequisites
Setup
git clone https://github.com/dsebastien/obsidian-note-village.git
cd obsidian-note-village
bun install
Commands
| Command | Description |
|---|---|
bun run dev | Development build with watch mode |
bun run build | Production build |
bun run tsc:watch | Type check in watch mode |
bun run lint | Run ESLint |
bun run format | Format with Prettier |
bun test | Run tests |
Tech stack
- TypeScript with strict configuration
- Excalibur.js for game engine
- Anthropic SDK for AI conversations
- Zod for runtime validation
- Tailwind CSS v4 for styling
- Bun for package management and bundling
Support
License
MIT License - see LICENSE for details.
Author
For plugin developers
Search results and similarity scores are powered by semantic analysis of your plugin's README. If your plugin isn't appearing for searches you'd expect, try updating your README to clearly describe your plugin's purpose, features, and use cases.